Abstract
Thelegend of Si Pitung has been a part of the Betawicommunityfor decades. The presence of Si Pitung was a commotion for the Dutch who at that time occupied Batavia and until now thestorythat continues to reverberateis as an exemplarytale of heroism and generosity. Character design is an important part of the production of comics, animation and games. Character is a profileentitythat will play a role in a certain context in conveying theideologicalcontent that represents a group. Character design is an attempt to bring an imaginary character to life. Theincreasinglyvibrant world of Intellectual Property(IP) will have an impact on thecomic and animation industry and even begin to penetratethe world of computer games in Indonesia, in connection with this, it is often seen that new character designs are onlylimited to visual aspects, so that thecharacters appearing in comics or animation in Indonesia are apparently not well designed. Comics, animation and games are media that can be used to conveyeducational material both formal and informal. This research is about exploring character designs based on thevisual, philosophical and ideologicalriches of Si Pitung and its adaptation.