Abstract
This study will try to examine 100 students experiences on the designed materials at Bina Nusantara University. This research will adopt a design-based research method, the purpose of this paper is to investigate the appropriate material design with a focus on digital video technology to support the tasks for language learning in the 21st century education environments. The materials introduced in this study goes to a cyclical design process to get the most suitable materials during the running semester. The main aim from this research is for providing insights on materials and multimedia integration in language classrooms as well as to call for more design-based research in educational settings.
Keywords
design-based research, English language classroom, learning materials, computer-assisted language learning, reflective feedback, video technology, multimedia