The Effect of Logo Programming Language for Creativity and Problem Solving

The effect of Logo programming language for creativity and problem solving was investigated. Eighty-five fifth grade students were assigned to a Logo experiment and control group. They were pretested to assess receptive fluency, flexibility, originality, elaboration, logical word problem solving skill, and figural problem solving skill. After 8 weeks of learning, the Logo experimental group had significantly higher score than control group on the test of problem solving skill (logical word, figural problem solving) and figural creativity (fluency, flexibility, originality, elaboration). The result revealed significantly differences for creativity especially in flexibility and originality and figural problem solving skill between the Logo experimental group and the control group. An implication was Logo programming may provide opportunities for improvement of creativity and problem solving skill. Possible alternative explanation and suggestions for future research were provided.

Proceeding of The WSEAS International Conference on E-Activities, ISBN: 978-1-61804-048-0, 2011

Conference: Proceedings of the 10th WSEAS international conference on E-Activities

Bens Pardamean, Evelin, Honni

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